// dlg.txt

//mark_quest_dest(zone,x,y,layer,quest);

begintalkscript;

variables;


// MIXED

begintalknode;
	tag = 13;
	condition = 1;
	text1 = "__";

begintalknode;
	tag = 14;
	condition = 1;
	text1 = "__";

begintalknode;
	tag = 15;
	condition = 1;
	text1 = "__";

begintalknode;
	tag = 16;
	condition = 1;
	text1 = "__";

begintalknode;
	tag = 17;
	condition = 1;
	text1 = "__";

begintalknode;
	tag = 18;
	condition = 1;
	text1 = "__";

begintalknode;
	tag = 19;
	condition = 1;
	text1 = "__";

begintalknode;
	tag = 20;
	condition = 1;
	text1 = "__";

begintalknode;
	tag = 21;
	condition = 1;
	text1 = "__";

begintalknode;
	tag = 22;
	condition = 1;
	text1 = "__";

////

begintalknode;
	tag = 30;
	state = -1;
	nextstate = 10;
	condition = 1;
	question = "Name";
	text1 = "You enter the central hall of the slithzerikai lair and come face to face with their leader. He points a massive, two-tined slith spear at you. _Foolish invader! Thisss isss now the lair of Gorsscha-Thsss! We come to the surface to ... to ..._";
	text2 = "He leans forward for a closer look. _Wait. You are not surface peoplesss. You are Avernum. Yesss?_";
	code =
			set_attitude(30001,10);
	break;
	
begintalknode;
	state = 10;
	nextstate = -1;
	condition = 1;
	question = "_How did slithzerikai get to the surface?_";
	text1 = "_We have many secret wayssss. The slithsss, even now, sneak all over the underworld. Answer my question._";

begintalknode;
	state = 10;
	nextstate = 11;
	condition = 1;
	question = "_That's right. I'm from Avernum._";
	text1 = "The slith warriors look worried. Gorsscha-Thsss tilts his head to one side. _We come here to escape raging humansss, after they kill mighty Sss-Thsss. Why do you follow usss here?_";

begintalknode;
	state = 10;
	nextstate = -1;
	condition = 1;
	question = "_Yes, and we know how to deal with savage sliths._ Attack.";
	text1 = "The savage slithzerikai are consumed with hatred for Avernum. There was no way this would not end in blood. The slithzerikai howl and charge you.";
	action = END_TALK;
	
begintalknode;
	state = 11;
	nextstate = -1;
	condition = 1;
	question = "_Who was Sss-Thsss?_";
	text1 = "_The mighty king of free slithzerikai, struck down by cowardly Avernum! I come here now, with my warriorsss. I will be new king!_";
	
begintalknode;
	state = 11;
	nextstate = 12;
	condition = 1;
	question = "_Avernum is going to return to the surface._";
	text1 = "_No! We follow the destiny of Sss-Thsss! Slithzerikai are the great race! All will be oursss. All of it!_";
	text2 = "The other warriors nod in agreement.";
	
begintalknode;
	state = 11;
	nextstate = 12;
	condition = 1;
	question = "_We want to know what the Empire is doing._";
	text1 = "_They want to crush usss and kill usss all, same asss always. It does not matter. For intruding, your life is forfeit!_";
	text2 = "The other warriors don't look enthusiastic about this.";

begintalknode;
	state = 11;
	nextstate = 12;
	condition = 1;
	question = "_It's none of your business why I'm here, to tell the truth._";
	text1 = "_It mattersss not. You killed our kind to reach usss. Your life is lost!_";

begintalknode;
	state = 12;
	nextstate = -1;
	condition = 1;
	question = "_Can't we work together against the Empire?_";
	text1 = "Gorsscha-Thsss look enraged. His eyes gleam with madness. _No! Never! Avernum is our enemy alwaysss! Kill the intruder!_";
	text2 = "The slithzerikai charge.";
	action = END_TALK;

begintalknode;
	state = 12;
	nextstate = -1;
	condition = 1;
	question = "_I should have known this wouldn't work out._ Attack.";
	text1 = "The savage slithzerikai are consumed with hatred for Avernum. There was no way this would not end in blood. The slithzerikai howl and charge you.";
	action = END_TALK;
	
//

begintalknode;
	tag = 40;
	state = -1;
	nextstate = 40;
	condition = 1;
	question = "Name";
	text1 = ".";
	text2 = "";
	text5 = ".";
	action = INTRO;

begintalknode;
	state = 40;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 40;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 40;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 40;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 40;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 40;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 40;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 40;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 40;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 40;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 40;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

	
//

begintalknode;
	tag = 70;
	state = -1;
	nextstate = 70;
	condition = 1;
	question = "Name";
	text1 = ".";
	text2 = "";
	text5 = ".";
	action = INTRO;

begintalknode;
	state = 70;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 70;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 70;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 70;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 70;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 70;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 70;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 70;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 70;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";


//

begintalknode;
	tag = 100;
	state = -1;
	nextstate = 100;
	condition = 1;
	question = "Name";
	text1 = ".";
	text2 = "";
	text5 = ".";
	action = INTRO;

begintalknode;
	state = 100;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

//

begintalknode;
	tag = 130;
	state = -1;
	nextstate = 130;
	condition = 1;
	question = "Name";
	text1 = ".";
	text2 = "";
	text5 = ".";
	action = INTRO;

begintalknode;
	state = 130;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

//

begintalknode;
	tag = 160;
	state = -1;
	nextstate = 160;
	condition = 1;
	question = "Name";
	text1 = ".";
	text2 = "";
	text5 = ".";
	action = INTRO;

begintalknode;
	state = 160;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";
		
//

begintalknode;
	tag = 190;
	state = -1;
	nextstate = 190;
	condition = 1;
	question = "Name";
	text1 = ".";
	text2 = "";
	text5 = ".";
	action = INTRO;

begintalknode;
	state = 190;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";
				